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Glossary II
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Scroll of Transliteration
The symbols are a
spell that must be translated by the
student to receive the Scroll of
Transliteration. It is a
series of five languages (one
translates into numbers before it
can be translated into words).
Once all words of the spell is
translated the knowledge of what it
means creates a mental block which
inhibits the ability of the woman
with the knowledge to pass it on to
someone else. No man has ever
been able to translate the script.
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Scroll of Emotion
The symbols represent both the chaos
and order represented in the
attempts to control
emotions. A student must
demonstrate the ability to
effective control the emotive
state of a volunteer with verbal
or movement commands. They
must bring the volunteer through a
range of emotions on command and
return them to a calm restive
state at completion. The
outer lines represent emotional
state of opposing beings; the
straight lines bordering the
center object is the attempt to
control from both (the controller
and the controlled) merging into
one. The center object represents
the controlled chaos of a proper
emotive spell.
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Scroll of Verbal Command
The symbols are
multiple mouths giving commands.
To receive the scroll a student must
show that they have the ability to
manifest magic with the use of verbal
commands. The repetition of the
mouths in the symbol represents the
power of repetition in gaining command
of the magical words themselves.
There are usually no more than 5 mouths
used (as in some artistic
representations made by artists
expressing their own versions of the
concept) but 3 is the recommending
amount by the Blue Temple and how the
official scroll from the Blue Temple
represents the symbols. A student
must crate at least 20 different
manifestations of magic using verbal
commands alone, to receive acceptances
as a priestess of Voice. Once a
caster has achieved this honor they can,
if they wish, move on to the higher
levels of magic, Compulsion, Emotion and
Illusion.
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Scroll of Motion Command
The symbol is a
series of hands in different position
with an eye in the center. A
student must show that they have the
ability to manifest magic with the use
of motion. They must create at
least 20 different manifestations of
magic using motion alone to received
acceptance as a priestess of
motion. Once a caster has achieved
this honor they can, if they wish, move
on to the higher level of magic,
Compulsion, Emotion and Illusion.
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Scroll of Compulsion
The compulsion
symbol is a combination of the Verbal
and Motion symbols with the Eye of Aria
in the center. A caster must have
already been accepted as a priestess in
both the Verbal and Motion Arts.
This is because both are needed in order
to cast a proper compulsion spell and
such spells are cast on human
beings. Whichever is the casters
least methodology is the one used to
compel the body to act as needed, the
other is to control the mind to accept
the compulsion as normal behavior on
their part. The combination of
methodology is meant to remind the
caster that when using only one or the
other, the spell will probably not last
long (as there will be active resistance
on the person on whom the spell has been
cast) and the person compelled will
harbor serious animosity which sometimes
turns violent. So a single
methodology is not recommended but
recognized as sometimes necessary.
So the combination of the Verbal and
Motion symbolically implies that a
combination of tools is always the best
method in a compulsion spell. Once
a caster has achieved this honor they
can, if they wish, move on to the higher
levels of magic, Illusion and Emotion.
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Scroll of Alchemy
The symbol can be
defined by its various parts as any
potion can be. The four circles on
the top represent the four elements:
fire, earth, water and air. The
three on the bottom represent the three
manifestations of any combination of the
elements: solid, liquid or
vaporous. The oval in the middle
separated by a waving and straight line
represents the various methods of
mixture to create a whole. A
student must demonstrate a knowledge of
the elements and how to create five
aggressive (increase the emotional or
physical state of something), five
passive (reduce an agitated state of
being to a passive state of being) and
five neutralizing potions (eliminating
the affects of an outside force on a
state of being) for healing, fighting
and creating. That would be a
working knowledge of at least 15
potions.
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Emblem of the Inner Council
The Kothian Inner Council consists of
the Queen, the Ladies of the Blue and
Green. They are each represented
in the emblem with aspects of their
respective goddesses. The All
Seeing Eye of Aria at the top; the water
and fowl of Karpa on the left and the
spear, nut and leaf representing Tara on
the right. This is one of several
acceptable emblems to display to honor
the Inner Council.
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The Throne of Tu
This is the image of the Kothian Throne
during the Tu Dynasty. It was
originally designed by the Bella To’s
great grandmother Ma To, who defeated her
predecessor, Va Mar, Thirteenth in the Mar
Royal Lineage, in Honorable Combat.
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